Jumps reach only 50% of height required to reach first plateau . (suspect improper lag-handling)
This is a demo for a story driven 2,56D platformer. In the game the player explores a vast cave filled with mysterious lights, leading the main character ever deeper. The protagonist is an old man in search for something he doesn't quite remember.
This game was made as the final delivery in a game design course at NTNU, Norway, by Alexander Jonassen and Christer Rebni.
We recommend downloading it for a more smooth experience.
Update: Bug fixes. Fixed jump-lag.
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Developer here: We agree completely on all the ussues you have mentioned. We have now updated the demo, and hopefully fixed all the worst bugs. Thank you so much for your feedback! Sorry for the late reply.
controls have become superlaggy. unplayable.
Needs a return to checkpoint key/button due to glitches that put the character in situations that allow neither progress nor ' death' (other than a full restart).